Battleship game algorithm calculator. So here's the code I developed last night.
Battleship game algorithm calculator If their algorithm isn't optimal, it's at least extremely close. The players first place their ships and then continuously try to sink every ship of the opponent. com? A: Definitely! HoodaMath offers a wide variety of games across multiple categories. Apr 15, 2020 路 Abstract page for arXiv paper 2004. txt files. 2. Jun 18, 2008 路 Battleship Game Algorithm Explained (Part 2) This is part 2 of the mini-series explaining the inner workings of the Cubido C# Pirates Winner Algorithm . Historic sales data are completed sales with a buyer and a seller agreeing on a price. 2 = "Probability": The AI assumes a completely random ship distribution when calculating the best Player vs. In the variant of the problem that we investigate, there is a unique ship of shape S ⊂ Z^2 which has been translated in the lattice Z^2. It was an exciting experience to apply different data structures such as arrays, linked lists, and hash tables to build the game's logic. HTML5 Battleship game – test your skills against a probabilistic A. I. We calculated statistical characteristics of four attacking algorithms with variable parameters May 16, 2012 路 Berry’s most efficient approach to Battleship uses a probability density function, which takes into consideration the different ways the ships can fit across the board. Battleship is a classic game of incomplete information that involves placing ships of different lengths on a square grid (\(10 \times 10\) in the most popular version) and trying to guess the location of all of the opponent’s ships (sinking them) before the opponent does the same. They help calculate ship placements based on the number of spaces available on the game grid. There are some algorithm to use for playing battleship game efficiently, one of them is a greedy algorithm based on probability density matrix of current game state. Im using a forward and backwards diagonal search approach. Jul 29, 2013 路 I made the original battleship and now I'm looking to upgrade my AI from random guessing to guessing statistically probably locations. Based on the classic Battleship board game, this applet allows you to practice using Cartesian coordinates while playing against a computerized opponent! The goal is to sink all of your opponent's ships before your fleet is destroyed. ) See full list on cliambrown. The client is the winner 馃弳: Battleship game in java which integrates a player to player game mode and a player to computer game mode with 3 difficulty levels : easy (random shot), medium (random shot that sinks a boat if it hits at least one of its squares) and difficult (Nick Berry's algorithm). Battleship Oct 27, 2009 路 This way I could limit the algorithms to fit within a know turn time. Each of these ships is a list. C# namespace Ships { class Program { static int[,] ships = new Mar 28, 2013 路 This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships. The AI player utilizes advanced statistics and probabilities to determine the next best optimal Battleship is a game where users attempt to guess the location of hidden ships. g. 0%. - akila-ocj/battleship_game To create tests, run: python3 test_generator. Report Sep 12, 2023 路 In the game, each player positions a fleet of ships in a grid while their opponent attempts to locate and destroy these ships by calling out grid coordinates. Oct 11, 2021 路 Need to calculate the number of ships. Reload to refresh your session. Jun 3, 2018 路 I am trying to make my own version of the game Battleships (in German: Schiffe versenken). This article explores the evolution and application of these technologies in mastering Battleships, offering insights into the integration of AI in-game strategy. This basic implementation can be expanded with features like different board sizes, more ships, and improved user interfaces. (The hardest game is when all the ships are in the same column. - jrvanwhy/battleship_ai What a coincidence: I was watching The Wire S4 where the white councilman is playing Battleship with his daughter and not giving a crap about campaigning and I thought: "There must be an algo out there to optimize Battleship games, maybe I can do something in the weekend about it". I understand my method overall is in-effeicient. I'm having trouble finding algorithms online, so my question is what kinds of algorithms already exist for this application? And how would I implement one? Ships: 5, 4, 3, 3, 2. As always, my full code is available Apr 8, 2018 路 I start to create battleship game in java. The game is rendered using mobile-friendly HTML design, so it works on desktop computers, laptops like the Google Chromebook, tablets like the iPad, and mobile devices like the iPhone. Most of these charts (except the very first one) ignore games played using the "play for me" option. Final project for Cornell University CS 3110: Augmented Battleship Game written in OCaml using probability density and other algorithms/data structures for varying AI difficulties and power-up items - bjeong99/Battleship This a Probability Density Calculator for the 2018 Steam Battleship game Resources. Dec 1, 2020 路 I'm creating probability assistant for Battleship game - in essence, for given game state (field state and available ships), it would produce field where all free cells will have probability of hit. random() * 5 + 1; ship[ships Nov 5, 2021 路 Battleship is a children's two-player game where each player places different sized "ships" on a grid (usually 10*10) of squares. The nodes correspond to the results of each. The numbers of games that took any given number of moves, binned by AI mode, autoplay status, and game winner. Finally, here is a chart of their cumulative probabilities. Stats. game: 2 separate boards - 10x10 array which labels indices as either empty, taken or not by a ship (0 or 1 or 2 or 3), tostring method, number of ships being placed player: my current number of ships that have been hit (if it is equal to 5, return that the player has lost), a function saying whether the player has lost or won, a set of guessees Battleship game based on https://classic. Output, when all the ships are sunk, wins the game. Anyways, good job there and thanks for emptying my weekend. 19 shots (average shot count on 10,000 battleship games). battleship battleship-game. It provides methods to hide and unhide boats, simulate shooting, track game statistics, and generate a visual representation of the board. Play the classic Battleship strategy game online against the computer with this snazzy interface: Dec 1, 2017 路 So im programming a battleships game, and im trying to place ships on a board. A better approach is to calculate the probabilities for the ships that are still left on the battlefield to be located on each unknown neighbor cell (of course considering the fact where we have hit the ship already). Battleship is known worldwide as a pencil and paper game which dates from World War I. py With create_tests or create_basic_test in test_generator. largest first. Once all of your ships have been sunk, or the opponent's ships have been sunk, the game must tell 'game over' and show the winner. This repository provides an implementation of the Battleship board game with interactive and debugging features, an implementation of trivial AI agents (brute force, random search), and an implementation of reinforcement learning to build an agent to effectively play Battleship. Output 1 for battleship code in python. We do not factor unsold items into our prices. The difference between the two is that with create_tests, you can specify each parameter and create 1 static test case; with create_basic_test, mutiple test cases are created automatically where board size is increased by a multiple This version of Battleship only considers a single player's viewpoint. Dec 19, 2022 路 Battleship does seem like a fairly simple game, but it required a complex algorithm to understand. You either blindly bomb your competitor, painstakingly narrow down their position through the process of elimination, or—if you’re feeling particularly frustrated or dishonest—just try to sneak a glance at their board when they’re not looking. Games played 500 Average = 0. "think where you'd best place your ships") with doing the same thing randomly (e. My current approach is to do a monte-carlo like computation - get random free cell, get random ship, get random ship rotation, check if this Dec 1, 1992 路 Battleship (GameBoy | Video Games) prices are based on the historic sales. Basic Battleship Calculators. Here are the results of 100 million random games using each algorithm, plotted on the same scale. You signed out in another tab or window. That is, you only have to fire at every i'th square of the grid, where i depends on the size of the smallest ship. Ask how they might make the Hashing Game very hard. It was published by various companies as a pad-and-pencil game in the 1930s, and was released as a plastic board game by Milton Bradley in 1967. The game has spawned electronic versions, video games, smart device apps and a film. And as the No, it considers all of the ships at the same time. Aside of Jun 1, 2012 路 The space is so large that there are always free cells to use, so repeatedly attempting to place the ship, then failing, is perfectly fine. (Right) A human-like agent will need 18 moves on average on a 10x10 board to complete a game (hit a ship of 3 cells) 6-8% of the times. Here, we provide a brief introduction to reinforcement learning (RL) — a general technique for training programs to play games efficiently. "pick a random place for your ships") and as long as that Saved searches Use saved searches to filter your results more quickly You signed in with another tab or window. A game might last 50 to 600+ turns, if the my algorithm manages its total game time, it might not give the enough time to do its best job or it could give too much time and lose. csunplugged. a classic game. Axis & Allies 1942 Calculator There was a point later on where I realised I had left a mistake in the algorithm, resulting in some illegal positions considered. if the hashmap is empty but there are still ships remaining: when you run the 'create hashmap of valid positions' algorithm again, adjust/reduce the searched ship Nov 24, 2020 路 There is no Battleship AI for the opponent, so it makes a random move that it has not made before. ! Play Battleship online against the computer. So here's the code I developed last night. The code is written in Python. Battleship game between two terminals using signals, project for Nov 17, 2019 路 I'm making a very simple battleship game of player 1 vs Computer in Javascript. Sep 23, 2015 路 Even if you’re not currently playing a game of Battleship, the calculator is a neat educational tool—you can click around in the web app and watch how probabilities change as the computer The mediam game length with this algorithm in 42 moves cf. 31108. It's final score was 38. Your Fleet. Crombez,G. java bot selenium-webdriver battleship-game Sep 22, 2011 路 I am trying to validate battleship field with these rules: Ships don't touch with sides or corners; Ships are straight; There are 1×4-deck ship, 2×3-deck, 3×2-deck, 4×1-deck ships. 97 moves with a purely random shooting pattern, and 64 moves with a parity filtered hunt/target algorithm. The mediam game length with this algorithm in 42 moves cf. I have narrowed it down to the Monte Carlo Search Tree but i'm struggling to implement it as i can't understand how it would possibly calculate possibilities in such a game. 07354: Efficient Algorithms for Battleship. As the game progresses the possibility of a ship to be in any location changes and the probabil- ity that a ship occupies any cell can be calculated based on the current Nov 5, 2015 路 You want to place a single ship of size 2×2 on the board and do this: for(int ships=0 ; ships < 4 ; ships++) { ship[ships][0]=(int) Math. Game Rules: 1. If each player has chosen a strategy and no player can benefit by Mar 27, 2020 路 (Left) A totally random agent will need 25 moves on a 5x5 board to complete a game (hit a ship of 3 cells) in 12% of the played games (100,000 in this case). This a Probability Density Calculator for the 2018 Steam Battleship game - attewy/Battleship-AI Apr 23, 2015 路 Right now I'm just trying to cout a picture of the grid with X's for a spot that's not zero, and 0's for a spot that is zero, just for debugging, and it's not hitting a few squares in the bottom of the array at all. Have the children make up their own games using the three formats. Battleship Probability Calculator. I Write a Simple Little Small Tiny AI. It is very hard to manage the total game time within the Battleship algorithm. May 14, 2012 路 Berry then walks us through 3 other possible strategies, with the third being his improved algorithm (see chart). Based on a google search, shows that 96 shots are required to complete approximately 50% of the games, and 99% of the games will take more than 78 shots. - GitHub - KSchlagowski/Battleship: Academic project using genetic algorithms to find May 20, 2020 路 Whether it be the Shooting Gallery or the Treasure Chest game, the series has always included a variety to choose from. Feb 11, 2019 路 Every time a shot is fired we iterate over all ships, for each ship we calculate their coordinates and determine if one of the coordinates matches shot coordinates This already seems inefficient, since for each shot we have to iterate over all the ships. Battleship® Probability Calculator (Specifically Hasbro's "Deluxe Battleship® The Movie" edition, as previous games used a 10x10 grid. Versions. daFonseca,andY. L. Essential for any serious player of A&A 1942 online. The C# Pirates competition environment itself placed the ships randomly, and did not provide state storage on any larger scope than a single game, so it was not possible to react on opponent's behavior when shooting, or on different ship placement strategies. 00 shots, so this clearly was a very close match. The prices shown are calculated using our proprietary algorithm. Walkthrough Since battleship is a technical game and the ideal move changes as the game progresses, it is interesting to see how well we are able to tach the AI to play. ). This project combines programming expertise, algorithm design, and web automation to create Battleship bot which goal is to choose optimal cell to hit in online version of Battleship game. Online battleship calculators are also gaining popularity, offering convenience and accessibility through web-based interfaces. Board: May 14, 2012 路 Your first method counts whether the ship can be placed in the square, but not the number of different ways it can be placed there. At the start of every new turn, based on the ships still left in the battle, we’ll work out all possible locations that every ship could fit (horizontally or vertically). For the second game they must put the numbers in ascending order. Basic battleship calculators provide essential functionalities for players. Here, Berry’s algorithm Sep 24, 2015 路 For most of us, the board game Battleship involves a little bit of strategy and a lot of luck. Games Won. This minigame is essentially a game of Battleship. Gerard 3 Theremainderofthepaperisorganizedasfollows. The lower the number of guesses to find all ships the better. The ship of length 3 can be placed so as to cover any square, but there are only two ways to wedge it into the corner (one horizontal and one vertical) whereas there are six ways to get it to cover a square in the middle of the board (three each horizontal and The mediam game length with this algorithm in 42 moves cf. This algorithm presents an algorithmic version of varying difficulties and features of the game Battleship, which provides insight in the way in which people approach strategy and cognitive thinking. However, due to the fact that your opponent's board state remains hidden, logical approaches to guessing are drastically minimized as the game will lean toward psychological methods. Random. Our aim is to explain its practical implementation: We cover some basic theory and then walk through a minimal python program that trains a neural network to play the game battleship. Hence, here we successfully completed the Battleship Game Code in Python. My AI gets absolutely crushed by the later two (I simulated 500 games for each and I maybe won 50 games total). 1. This had the unintended effect of causing the algorithm to consider some less likely positions more likely, leading it to actually perform slightly better in a direct comparison. Dec 14, 2021 路 if you run this algorithm for ships with differing sizes, calculate the available positions for the longest ships first, then you can also re-use the created hashmap for shorter ones. Field: 10X10. computer battleship game for OS X made in Python using a genetic algorithm for computer AI. Sep 2, 2021 路 As a child, I spent many hours playing Battleship against my Mom or brother to pass the time. The most complete and easy to use Axis & Allies 1942 calculator you will find. numOfGames represents the number of games that Chanbin Park Handong International School ABSTRACT Battleship is a well-known strategic guessing game played by two players. Q: Are there similar games to Battleship on HoodaMath. Apr 22, 2015 路 Im making the game battleships on the computer and wonder how i can make the ships not overlap each other when randomly placing them. Players can place ships, take turns guessing, and the game will announce the winner when all ships are sunk. The main reason this is a challenging task is that we need advanced algorithms to learn how to play the game, if I want the AI to actually play well, and the learning technique needs to In game theory, the Nash equilibrium is a solution concept of a non-cooperative game involving two or more players, in which each player is assumed to know the equilibrium strategies of the other players, and no player has anything to gain by changing only their own strategy. If you enjoy Battleship, check out other games like it for even more fun and learning opportunities. A hit probability calculator for the Battleship game. Battleship Game has 2 likes from 2 user ratings. "Our new algorithm will calculate the most probably location to fire at next based on a superposition of all possible locations the enemy ships could be in. I have 5 ships with length 5,4,3,3,2 and an array int gameBoard[][] How to create a Battleship Warship game algorithm. The game ends when all of one player's ships are "sunk" or hit on every space they occupy. 17 contentors scored under 39. Aug 6, 2020 路 of turns an attack strategy took to finish the game is shown in algorithm. - s-sandra/battleship-strategy Jun 26, 2024 路 Battleships, a popular game of naval strategy, have long been a testbed for developing sophisticated algorithmic and AI approaches. Finds the best square to try during a game. It is a fun game of strategy and logic that has enthralled players for generations. This program was written for the Algorithms and Programming lecture. The improved algorithm manages to halve (almost) the number of moves you need to The AI uses data about how all previous players have placed their ships (as well as the normal Probability algorithm) to determine likely ship locations. Apr 15, 2020 路 Decision tree modeling an algorithm to sink the ship of horizontal shape S = {(0, 0), (1, 0), (2, 0), (3, 0)}. org/wp-content/uploads/2014/12/unplugged-06-searching_algorithms. Sep 29, 2024 路 Battleship: An Algorithm that Maps the Mind. . You switched accounts on another tab or window. id (int): auto-incrementing id ai_mode 1 = "Random": The AI tries squares purely at random. This activity demonstrates three search methods for finding information in data: linear searching, binary searching and hashing. A paper and pencil version of the game dates back to World War I, but most people are familiar with Battleship through the plastic board game first marketed by the Milton Bradley Company in 1967 and now produced by Hasbro. Players then take turns "firing" at one square on their opponent's grid, in an attempt to hit their opponents ships. An algorithm for playing the guessing game Battleship, run on a graphical Battleship game simulator against itself. The author combined the concept of parity with probability density functions. 0 forks. In here, we developed algorithms to play Battleship. If you have ideas for enhancing Battleship, feel free to reach out through the website's contact form. Our team has created three algorithms that play the game Battleship. I have made the game board as a 10x10 dataframe. This is what I have so far. Guess where all their ships are and blow them up before they destroy your fleet. Each algorithm attacks a board with ships hidden and tries to find them all scoring the least amount of hits. The default strategy for the AI is the optimal probabilistic strategy, but I've included all the other strategies Nick talked about in his post as well: Random, Hunt/Target, and Hunt/Target Minimum. In the variant of Sep 26, 2021 路 Compare the results (average total steps required to win a game) of my algorithm if it scores better than the average best/least steps in winning a battleship game by a human. While we do this, count the number of times a ship occupies each specific square. Aug 8, 2022 路 Output, when the ships are not sunk, lose the game. Then start make the placement recursive by starting with an empty board and a full list of ships. Jul 1, 2017 路 The article gives the comparison between attacking and defensive algorithms in "Battleship" game. Battleship for the CE (published 9 years, 2 months ago; 2015-11-28 11:21 UTC-05:00) Nov 3, 2021 路 I made a simple battleship in C# console with a little AI ( just a little ) and The goal of this practice is improving my knowledge about OOP. 3. EDIT: What exactly is wrong: I have two ships one of size 2 and 5. Jul 1, 2008 路 The algorithm does not take into consideration opponents' behavior. Hi, so basically i'm trying to implement a Algorithm into a BattleShip game. Mar 12, 2022 路 An obvious strategy for Battleship is to shoot where the ships are most likely to be placed. py, you can generate and save test cases into . You can achieve sufficiently close-to-optimal positioning by making sure your ships don't touch (since that might give the opponent free information if they are destroying a ship), and also by placing shorter ships with ever-so-slightly more probability A Battleship game with a computer opponent based on battleship game theory. “1” represents a ship, “0” represents water. 1 star. " I think I phrased what I was trying to say poorly: The algorithm considers all of the ships' positions individually. Watchers. Apr 15, 2020 路 Upload an image to customize your repository’s social media preview. Of course, I’m talking about the infamous Squid-Hunt from The Wind Waker. The below graph summarizes the results, and highlight that this new probabilistic algorithm greatly outperforms the simpler approaches. Walkthrough Jul 13, 2022 路 A debug view of the implementation of the Elo Rating Algorithm : Elo Rating Algorithm - GeeksforGeeks and the Elo Rating Calculator to check the values : Elo Calculator | Elo Rating Calculator Here the video to have a 1st impression of the implementation in my game. Random Board Generator for Battleship Game Graphical and binary representation of a Battleship board game with 5 ships occupying 17 squares; Implementation of Genetic Algorithm Iterative solver that generates candidate solutions of an entire board of a random Battleship game, which converge to the genetic solution; Genetic Selector: Elitism Since the goal of this project is to solve the puzzle, I decided to implement the first one with a static version of the second one, but for more information about the second one, you can check the links bellow to have an idea of how probability distributions can be used to solve this problem or to win the normal battleship game. I calculate the coordinates like this for horizontal boats Reviews Nobody has reviewed this file yet. Jul 19, 2024 路 Battleship is a two-player war-themed board game where opponents try to guess the location of each other's warships and then sink them. In my battleships game I have ships made from the Rect class, but I need to check if they are overlapping. See if you can beat it! - enPlace/react-Battleship The game is built for Data Structure and Algorithm course, named Battleship Remastered. Made with React, tested with Jest. Everything runs fine and smooth, but I'm only able to defeat the first two difficulties (Beginner and Normal Player). I just cant figure out how to make the boats not overlap. The first algorithm takes random shots, the next is an optimal algorithm called Hunt/Target and the third is an attempt at traditional Q-learning. We consider an algorithmic problem inspired by the Battleship game. 0 of 0. Section2isdevotedtoformalize ournotationandtoprovesomesimpleresults. if you do not find any ships with the help of Hint, one of your own ships will sink. 1 watching. Feb 27, 2019 路 In general try to think of what an unexperienced human who just understood the rules would do or think about how you'd describe how to play to someone who doesn't know the game yet - write that down and replace all commands that include thinking (e. I included all three bots in the code in GitHub. Dec 15, 2024 路 Battleship Game is a high quality game that works in all major modern web browsers. py - The Gameboard class represents a game board for a Battleship game. A search heuristic is used to calculate the probability a hidden cell contains a ship. pdfUsed images can be found in https:// Apr 15, 2020 路 We consider an algorithmic problem inspired by the Battleship game. This simple yet engaging Battleship game was created for my University Programming Fundamentals course, featuring a single-player mode where you can test your strategic prowess against an AI opponent. This is very similar to our strategy when placing trial shots. py - This class generates random locations for ships in a game. If you enjoy this game then also play games Battleship War and 3-in-1: Risk, BattleShip, Clue. We previously examined how to basically choose the next battlefield cell to shoot at, that is by calculating each cell's probability to contain a ship. 0. com Jan 21, 2019 路 Nick simulated 100 million games of Battleship for this probabilistic apporach as well as the prior algorithms. Dec 10, 2018 路 From the names of the difficulties you can guess how they play the game. The AI assumes a random ship distribution when calculating the best square, just like the probability calculator does. Academic project using genetic algorithms to find a solution to Battleship game. Forks. I can get it to place the ship going left and going down from the starting point but cant get it going down or left. Images should be at least 640×320px (1280×640px for best display). This online game is part of the Puzzle, Strategy, Mobile, and Unity gaming categories. Code is not perfect but would appreciate any suggestions or recommendations. Stars. (For more info, check out the methodology. May 2, 2013 路 Sort the ships using some heuristic, e. ) How could you make it as easy as possible? (You should try to get the same number of ships The game is built for Data Structure and Algorithm course, named Battleship Remastered. Battleship: Stats. Accuracy. It maintains lists of possible and available locations Battleship is a classic board game where the players place their battle fleets in a grid system and then try to find and sink each others ships. The following are the latest statistics from my HTML5 Battleship game, where you can play against a probabilistic algorithm (which I generously refer to as an A. A Blocks / JavaScript code editor for the micro:bit powered by Microsoft MakeCode. My code right now looks like this: public class BattleshipSet. Reset Stats Show Probability Heatmap. 83 algorithms took part overall. Enjoy your game! The mediam game length with this algorithm in 42 moves cf. You Attack To The Enemy then he Attacked You. The coordinates of the ships are created randomly. Ships are presented as a “battleship” game. Enemy Fleet Our new algorithm will calculate the most probably location to fire at next based on a superposition of all possible locations the enemy ships could be in. The field is represented as byte[10][10] array. ) To use: Left Click on a Square to indicate a hit, Right Click on a square to indicate a Miss. The final bot is the cleanest and most well-documented one since that was the Sep 7, 2015 路 Im looking to improve my search algorithm in my battleship game. What algorithm could I use to accomplish this? The language I use is Java, but any language is good. The results made it worth it. We also used various algorithms like binary search and linear search to efficiently implement the game's functionality. Everyone must try this code. Abstract—Battleship game is a classic mathematical game that use Submarinelogical reasoning and some luck to play. I have 4 different kinds of ships with lengths between 5 an 2. Traditionally, Battleship is played between human players. Running the simulation using a 100x100 grid (10,000 possible locations) Im averaging ~30% accuracy. Thanks for the feedback! I did actually consider how game theory would come into play in a game like battleship. Gameboard. game python ai genetic-algorithm battleship battleship-game Updated Apr 27, 2018 Mar 29, 2017 路 There are a lot of articles out there that purport to help you win a game of Battleship each time you play (and many of them correspond with the release of that god-awful movie), but for this practice we're not going to bother with more advanced strategies since our goal is not to win games, but to understand the game itself better by modeling it. Readme Activity. In this comprehensive guide, you will learn how to code a simple, text-based Battleship game in Python. DataGenetics wrote a fun piece about solving Battleship a few years ago. Play Battleship, the most popular pencial and paper multiplayer game origin from WW2. However, there is one mini-game that most people despise with a burning passion. Walkthrough This is an implementation of a variety of Battleship strategies spelled out in this article by Nick Berry of DataGenetics. To calculate this probability, we can enumerate over all the possible ships on the board. Jun 17, 2008 路 Several people have approached me about this, so here is the first article in a mini-series describing the Cubido C# Pirates Winner Algorithm. These calculators May 30, 2024 路 Conclusion You’ve now created a simple command-line Battleship game in Python. Output 2 for Battleship Game Code in Python Conclusion. The computer's move must also be updated on your board to know how many ships have been damaged or sunk. czvx pyyed hrqf ynwz moeu kdagyo oqwupe iugti fjfcw hsanu cpnun rjzgqv jmih eleqa lbonp